About captin nod


Captin Nod is still living under a desk, and now works in the VFX industry. He sometimes wears a hat, and can occasionally be found gibbering and giggling in a corner for no readily apparent reason.

Links

Stuff
My research page
Paper models
Publications
my photos
Mandriva RPM's
Other stuff
Diary of a PhD widow
hirenj
eke
Celia knits
ndls
Bad Science

View Bhautik Joshi's profile on LinkedIn


Recent posts

The paragon of evil mario levels
uni-bling
Probably one of the most important citation in my ...
Thundercats.. whaaaa?
Some honest-to-goodness irony
katamari lunacy
unhinged
Olivo Barbieri: a shifty character
Melbeyorne
Frickin laser beams!

Archives

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June 2007
homepage of bjoshi
lack of style
lack of colour
abundance of correct grammatical terms
Old page


12.6.06

conversations with a bagel

 

There aint nothing you can do to make me talk mister. Nuh-uh. Never!

No! Not the knife! OK boss, I'll talk! I'll talk!

I'll... yeaarrrrgh!!! *gurgled scream*




Don't talk to your food, folks.

Apologies to these guys; you might also want to see this collection of oddness (check out the 'how-to' archive, very funny). And then, there are these links :)

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9.6.06

the hunting of the snark

 
melb_02


snark_unfold_betacrowbar_unfold_beta


I was in Melbourne last week, looking neat and tidy on a bit of random business (those who know about it, know about it). Seriously folks, Melbourne is a blast. You'll find a few grumbling Sydneysiders giving Melbourne the odd, friendly broadside, but, on the whole, its a nice city to be in. For a little while, at least :)

I spent a pile of time around Federation Square, sort of an cultural and arts hub in downtown Melbourne, just adjacent to the river. The buildings around the square sported a pinwheel aperiodic tiling pattern, not-so-subtly reminding me of all the computational geometry write-up that I still have to get around to finishing for my thesis write-up. If you are in Melbourne, set aside half-a-day or so to have a peek around - especially if you've got an interest in film & tv or game development (who? me?).

I've made some small updates to the Quake papercraft models page, adding instructions for the player (ranger!) model. A big thanks has to go out to Spirit from quaddicted for providing additional hosting for the .pdf files (yes, I know, rapidshare sucks). [edit: fixed spelling - Qantas, Quantas, its bloody ruined my command of English :P]

On that topic: to answer a question I've got a few times - yes, I do have Half-Life papercraft models in the works. I've actually finished two unfoldings (the indefagitable(??) snark and the indestructible crowbar), but I haven't tested building them yet. When I've done the test builds, I'll post 'em up online. And that will be early July at the earliest - sorry folks, but thesis writing takes precedence :)

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4.6.06

writing thesis up now..

 

cartoon from www.weblogcartoons.com
source

..gah!

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